Launching Limbs

Design Intent

Launching Limbs is a fast-paced 2D platformer where every movement costs a part of your body. Propel yourself through hazardous vertical levels by exploding your limbs, using calculated sacrifices to soar, dash, and launch toward the exit, only your head needs to make it. With tight controls, punishing level design, and movement-based combos, Launching Limbs challenges players to master high-skill traversal. Precision is everything; how much of yourself are you willing to lose to make it?

My Role

3D Character Artist

  • Created the player character robot.

  • Textured and implemented my art assets.

More Information

Team Size:

  • 7 people

Tools Used:

  • Maya

  • Substance 3D Painter

  • Unreal Engine

  • Google Docs

Project Duration:

  • 7 days

My Responsibilities:

  • Referencing

  • Modeling

  • UVing

  • Texturing

  • Engine Implementation

  • Material Creation