Launching Limbs
Design Intent
Launching Limbs is a fast-paced 2D platformer where every movement costs a part of your body. Propel yourself through hazardous vertical levels by exploding your limbs, using calculated sacrifices to soar, dash, and launch toward the exit, only your head needs to make it. With tight controls, punishing level design, and movement-based combos, Launching Limbs challenges players to master high-skill traversal. Precision is everything; how much of yourself are you willing to lose to make it?
My Role
3D Character Artist
Created the player character robot.
Textured and implemented my art assets.
More Information
Team Size:
7 people
Tools Used:
Maya
Substance 3D Painter
Unreal Engine
Google Docs
Project Duration:
7 days
My Responsibilities:
Referencing
Modeling
UVing
Texturing
Engine Implementation
Material Creation